make the skin renderer less bad (thanks bray)
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108
src/main/java/cc/fascinated/model/mojang/MojangProfile.java
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108
src/main/java/cc/fascinated/model/mojang/MojangProfile.java
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package cc.fascinated.model.mojang;
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import cc.fascinated.Main;
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import cc.fascinated.common.Tuple;
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import cc.fascinated.common.UUIDUtils;
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import cc.fascinated.model.player.Cape;
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import cc.fascinated.model.skin.Skin;
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import com.fasterxml.jackson.annotation.JsonIgnore;
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import com.google.gson.JsonObject;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.NoArgsConstructor;
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import java.util.Base64;
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@Getter @NoArgsConstructor @AllArgsConstructor
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public class MojangProfile {
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/**
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* The UUID of the player.
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*/
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private String id;
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/**
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* The name of the player.
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*/
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private String name;
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/**
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* The properties of the player.
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*/
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private ProfileProperty[] properties = new ProfileProperty[0];
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/**
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* Get the skin and cape of the player.
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*
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* @return the skin and cape of the player
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*/
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public Tuple<Skin, Cape> getSkinAndCape() {
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ProfileProperty textureProperty = getProfileProperty("textures");
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if (textureProperty == null) {
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return null;
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}
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JsonObject texturesJson = textureProperty.getDecodedValue().getAsJsonObject("textures"); // Parse the decoded JSON and get the texture object
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return new Tuple<>(Skin.fromJson(texturesJson.getAsJsonObject("SKIN")).populatePartUrls(this.getFormattedUuid()),
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Cape.fromJson(texturesJson.getAsJsonObject("CAPE")));
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}
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/**
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* Gets the formatted UUID of the player.
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*
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* @return the formatted UUID
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*/
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public String getFormattedUuid() {
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return id.length() == 32 ? UUIDUtils.addDashes(id).toString() : id;
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}
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/**
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* Get a profile property for the player
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*
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* @return the profile property
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*/
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public ProfileProperty getProfileProperty(String name) {
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for (ProfileProperty property : properties) {
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if (property.getName().equals(name)) {
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return property;
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}
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}
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return null;
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}
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@Getter @NoArgsConstructor
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public static class ProfileProperty {
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/**
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* The name of the property.
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*/
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private String name;
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/**
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* The base64 value of the property.
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*/
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private String value;
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/**
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* The signature of the property.
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*/
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private String signature;
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/**
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* Decodes the value for this property.
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*
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* @return the decoded value
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*/
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@JsonIgnore
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public JsonObject getDecodedValue() {
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return Main.GSON.fromJson(new String(Base64.getDecoder().decode(this.value)), JsonObject.class);
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}
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/**
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* Check if the property is signed.
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*
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* @return true if the property is signed, false otherwise
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*/
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public boolean isSigned() {
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return signature != null;
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}
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}
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}
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