187 lines
6.0 KiB
JavaScript
187 lines
6.0 KiB
JavaScript
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import {expose} from 'comlink'
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import initDb from '../db/db'
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import scoresRepository from '../db/repository/scores'
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import rankedsRepository from '../db/repository/rankeds'
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import eventBus from '../utils/broadcast-channel-pubsub'
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import {convertArrayToObjectByKey} from '../utils/js'
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import {diffColors} from '../utils/scoresaber/format'
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import {getAccFromScore} from '../utils/scoresaber/song'
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import {getTotalPpFromSortedPps, WEIGHT_COEFFICIENT} from '../utils/scoresaber/pp'
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import makePendingPromisePool from '../utils/pending-promises'
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import produce, {setAutoFreeze} from 'immer'
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import beatmapsEnhancer from '../stores/http/enhancers/common/beatmaps'
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import accEnhancer from '../stores/http/enhancers/scores/acc'
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let db = null;
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let rankeds = null;
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const resolvePromiseOrWaitForPending = makePendingPromisePool();
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const getPlayerScores = async playerId => scoresRepository().getAllFromIndex('scores-playerId', playerId, true);
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const getRankedsFromDb = async (refreshCache = false) => {
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const dbRankeds = await rankedsRepository().getAll(refreshCache)
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return dbRankeds ? convertArrayToObjectByKey(dbRankeds, 'leaderboardId') : {}
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}
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const getRankeds = async (refreshCache = false) => resolvePromiseOrWaitForPending(`rankeds/${refreshCache}`, () => getRankedsFromDb())
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async function init() {
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if (db) return;
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db = await initDb();
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// setup immer.js
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// WORKAROUND for immer.js esm (see https://github.com/immerjs/immer/issues/557)
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self.process = {env: {NODE_ENV: "production"}};
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setAutoFreeze(false);
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rankeds = getRankeds();
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eventBus.on('rankeds-changed', () => rankeds = getRankeds(true));
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}
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const getRankedScores = async (playerId, withStars = false) => {
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const scores = await getPlayerScores(playerId)
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if (!scores || !scores.length) return null;
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let allRankeds = null;
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if (withStars) {
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allRankeds = await rankeds;
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}
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return withStars
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? (await Promise.all(scores
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.filter(score => score?.score?.pp)
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.map(async score => {
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score = await produce(await produce(score, draft => beatmapsEnhancer(draft, true)), draft => accEnhancer(draft))
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return {
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...score,
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stars: allRankeds[score?.leaderboardId]?.stars ?? null,
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}
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}))
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)
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.filter(s => s.stars)
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: scores.filter(score => score?.score?.pp);
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}
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const getPlayerRankedScoresWithStars = async playerId => getRankedScores(playerId, true)
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const calcPlayerStats = async playerId => {
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await init();
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const rankedScores = await getRankedScores(playerId);
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if (!rankedScores) return null;
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const stats = rankedScores
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.filter(score => (score?.score?.score && score?.score?.maxScore) || score?.score?.acc)
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.reduce((cum, s) => {
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const leaderboardId = s?.leaderboard?.leaderboardId;
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const pp = s?.score?.pp;
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const score = s?.score?.unmodifiedScore ?? s?.score?.score ?? 0;
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const accFromScore = getAccFromScore({...s.score, leaderboardId});
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const scoreAcc = s?.score?.acc;
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if (!accFromScore && !scoreAcc) return cum;
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let acc = accFromScore ? accFromScore : scoreAcc;
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if (!acc || isNaN(acc)) return cum;
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s.score.acc = acc;
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cum.totalScore += score;
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cum.totalAcc += acc;
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if (cum.topAcc < acc) cum.topAcc = acc;
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if (cum.topPp < pp) cum.topPp = pp;
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cum.badges.forEach(badge => {
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if ((!badge.min || badge.min <= acc) && (!badge.max || badge.max > acc)) badge.value++;
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})
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return cum;
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}, {
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playerId,
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badges: [
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{label: 'SS+', min: 95, max: null, value: 0, bgColor: diffColors.expertPlus},
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{label: 'SS', min: 90, max: 95, value: 0, bgColor: diffColors.expert},
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{label: 'S+', min: 85, max: 90, value: 0, bgColor: diffColors.hard},
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{label: 'S', min: 80, max: 85, value: 0, bgColor: diffColors.normal},
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{label: 'A', min: null, max: 80, value: 0, bgColor: diffColors.easy},
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],
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topAcc: 0,
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topPp: 0,
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totalAcc: 0,
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totalScore: 0,
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avgAcc: 0,
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playCount: rankedScores.length,
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medianAcc: 0,
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stdDeviation: 0,
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})
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stats.medianAcc = rankedScores.length > 1
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? (rankedScores.sort((a, b) => a.score.acc - b.score.acc))[Math.ceil(rankedScores.length / 2)].score.acc
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: stats.totalAcc;
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stats.avgAcc = stats.totalAcc / rankedScores.length;
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stats.stdDeviation = Math.sqrt(rankedScores.reduce((sum, s) => sum + Math.pow(stats.avgAcc - s.score.acc, 2), 0) / rankedScores.length);
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delete stats.totalAcc;
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eventBus.publish('player-stats-calculated', stats);
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return stats;
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}
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const calcPpBoundary = async (playerId, expectedPp = 1) => {
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const rankedScores = await getRankedScores(playerId);
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if (!rankedScores) return null;
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const calcRawPpAtIdx = (bottomScores, idx, expected) => {
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const oldBottomPp = getTotalPpFromSortedPps(bottomScores, idx);
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const newBottomPp = getTotalPpFromSortedPps(bottomScores, idx + 1);
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// 0.965^idx * rawPpToFind = expected + oldBottomPp - newBottomPp;
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// rawPpToFind = (expected + oldBottomPp - newBottomPp) / 0.965^idx;
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return (expected + oldBottomPp - newBottomPp) / Math.pow(WEIGHT_COEFFICIENT, idx);
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}
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const rankedScorePps = rankedScores.map(s => s.pp).sort((a, b) => b - a);
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let idx = rankedScorePps.length - 1;
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while (idx >= 0) {
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const bottomSlice = rankedScorePps.slice(idx);
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const bottomPp = getTotalPpFromSortedPps(bottomSlice, idx);
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bottomSlice.unshift(rankedScorePps[idx]);
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const modifiedBottomPp = getTotalPpFromSortedPps(bottomSlice, idx);
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const diff = modifiedBottomPp - bottomPp;
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if (diff > expectedPp) {
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const ppBoundary = calcRawPpAtIdx(rankedScorePps.slice(idx + 1), idx + 1, expectedPp);
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eventBus.publish('player-pp-boundary-calculated', {playerId, expectedPp, ppBoundary});
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return ppBoundary;
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}
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idx--;
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}
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const ppBoundary = calcRawPpAtIdx(rankedScorePps, 0, expectedPp);
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eventBus.publish('player-pp-boundary-calculated', {playerId, expectedPp, ppBoundary});
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return ppBoundary;
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}
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const worker = {
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init,
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calcPlayerStats,
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calcPpBoundary,
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getPlayerRankedScoresWithStars
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}
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expose(worker);
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