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Code Issues Pull Requests 1 Actions Packages Projects Releases Wiki Activity
350 Commits 3 Branches 0 Tags
320dc3c2fb96bfc81695e0862b6ab6c341cd1d05
Commit Graph

12 Commits

Author SHA1 Message Date
Nick Krecklow
320dc3c2fb send playerCount in payload directly instead of nesting into legacy data structure 2020-05-08 16:13:24 -05:00
Nick Krecklow
4104c4144a remove timeout tasks since updates occur in bulk now 2020-05-08 03:27:01 -05:00
Nick Krecklow
63a01ace95 remove console.log debug call 2020-05-08 02:59:51 -05:00
Nick Krecklow
3491c73b89 store pingHistory as player count directly 2020-05-08 02:52:48 -05:00
Nick Krecklow
e45f8b6639 simplify addServer/pingHistory & placeholder generation prior to optimizations 2020-05-08 02:39:30 -05:00
Nick Krecklow
7993ac0077 do not append serverId in getPingHistory entries 2020-05-08 01:25:38 -05:00
Nick Krecklow
c2494af82d use a single, shared timestamps array between all pings 2020-05-08 01:22:07 -05:00
Nick Krecklow
3ddb2c9a08 work on bulking updateServer payloads and single timestamps 2020-05-08 00:36:15 -05:00
Nick Krecklow
ac06ae884e remove development configuration values 2020-05-05 23:47:04 -05:00
Nick Krecklow
49379acc77 release 5.3.1 2020-05-05 23:45:04 -05:00
Nick Krecklow
cdb64f0ad8 auto assume WebSocket protocol using location.protocol 2020-05-05 17:52:28 -05:00
Nick Krecklow
438a72724b add WebSocket reconnection logic 2020-05-05 17:17:12 -05:00
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