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@ -19,7 +19,7 @@ export class SocketManager {
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// The backend will automatically push data once connected
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this._webSocket.onopen = () => {
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this._app.caption.set('Loading...')
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this._app.caption.set('Caricamento...')
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// Reset reconnection scheduling since the WebSocket has been established
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this._reconnectDelayBase = 0
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@ -33,9 +33,9 @@ export class SocketManager {
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// See https://developer.mozilla.org/en-US/docs/Web/API/CloseEvent
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// Treat other codes as active errors (besides connectivity errors) when displaying the message
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if (event.code === 1006) {
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this._app.caption.set('Lost connection!')
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this._app.caption.set('Connessione persa!')
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} else {
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this._app.caption.set('Disconnected due to error.')
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this._app.caption.set('Disconnesso per un errore.')
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}
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// Schedule socket reconnection attempt
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@ -152,14 +152,14 @@ export class SocketManager {
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clearInterval(reconnectInterval)
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// Update displayed text
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this._app.caption.set('Reconnecting...')
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this._app.caption.set('Riconnessione...')
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// Attempt reconnection
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// Only attempt when reconnectDelaySeconds === 0 and not <= 0, otherwise multiple attempts may be started
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this.createWebSocket()
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} else if (this._reconnectDelaySeconds > 0) {
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// Update displayed text
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this._app.caption.set(`Reconnecting in ${this._reconnectDelaySeconds}s...`)
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this._app.caption.set(`Riconnessione in ${this._reconnectDelaySeconds}s...`)
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}
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}, 1000)
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}
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