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Code Issues Pull Requests 1 Packages Projects Releases Wiki Activity
118 Commits 2 Branches 0 Tags
master
Commit Graph

9 Commits

Author SHA1 Message Date
Braydon
0358acf5eb Initial Commit 2021-07-16 14:35:13 -04:00
Nicholas Rees
931ded5190 Cleaned up the documentation a bit. 2021-05-02 13:54:10 -05:00
Joel
28e4a91aff Added a check do scheduler if server is null where player is standing on. 2021-03-17 23:44:37 +01:00
Joel
3640b6ca98 New attempt to disconnect players when lobbies restarts... 2021-03-17 23:33:10 +01:00
Joel
6f3c62b464 Fixed lobby checks 2021-02-20 04:02:55 +01:00
Joel
b50aa92f76 Made a method HubBalancer#removeServer since the code was duplicated. 2021-02-20 03:46:33 +01:00
Joel
7eb8b8c614 Probs made a fix so players won't stuck in a lobby anymore, when all lobbies are restarting. 2021-02-20 03:29:58 +01:00
nickreesdev
f9f6eeb055 Changed negated isPresent() to isEmpty(). 2021-02-19 14:57:28 -06:00
Rainnny7
c10b295171 Initial commit 2021-02-19 15:11:08 -05:00
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